
Publication
ORGANIZING ESPORTS EVENTS IN ROMANIA. CASE STUDIES FROM THE EARLY STAGE OF DEVELOPMENT
(SGEM WORLD SCIENCE (SWS) Scholarly Society, 2022, Victor-Alexandru Briciu, Arabela Briciu, Vlad Robert Antochi, Vlad Batranu-Pin?ea)
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This paper aims to present and promote the eSports and its situation in Romania. Esports, also known as electronic sports, professional video game competitions, can be defined as a form of sports where the main aspects are facilitated by electronic systems. Most often eSports takes the form of multiplayer video game contests usually organized between professional players. Several games are popular in the competitive scene. The championships that appeared in the 1990s were those that contained fighting video games ...
SOCIAL SCIENCES: Section Media and Communications2022
